FIELD
Any size field can be used.
Goals are sized appropriate to the field, typically around 30' x 20'
Goals are solid backed with several layers of hard and soft materials to reduce damage to both the goal and players
Walls are high and reinforced
Stands are common.
See Sky High Field and the Crows Nest (pending)
PLAYERS
5 players to a side
One a goal tender (no specific rules stated for this role yet)
Substitutions are allowed between 'balls'
Players are given the best of care and almost always recover between the halves.
OBJECTS (aka 'balls')
Objects vary wildly, and no repeats are allowed in a game.
Pick up games will use whatever is available, and will reuse as desired. Hard objects are used often, since they need to be replaced less often.
3 points awarded if the object in play passes into the opposing goal.
1 point is awarded if the object in play is destroyed by the opposing team.
The object is delivered alternately to each team.
A game is defined by the list of objects, with a halftime when half the objects are scored (by entering the goal, or being destroyed)
Example Objects include (but not limited to)
- egg
- balloon
- brick
- large unwieldy contraption
- mannequin (representing a citizen)
- car
- book
Referees (almost always supers)
1- Judge when the object is scored;
2- Disqualify players when lethal force is used (by their judgement)
3- Select and order the objects
4- Other duties as needed
High School matches are organized between schools. A long rivalry exists between Sky High and Empire High.
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